Ruby/EventMachine socket engine library
EventMachine implements a fast, single-threaded engine for arbitrary network communications. It's extremely easy to use in Ruby. EventMachine wraps all interactions with IP sockets, allowing programs to concentrate on the implementation of network protocols. It can be used to create both network servers and clients. To create a server or client, a Ruby program only needs to specify the IP address and port, and provide a Module that implements the communications protocol. Implementations of several standard network protocols are provided with the package, primarily to serve as examples. The real goal of EventMachine is to enable programs to easily interface with other programs using TCP/IP, especially if custom protocols are required.
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Source Files
Filename | Size | Changed | Actions |
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eventmachine-0.12.10.gem | 0000220672216 KB | 1310158040over 13 years ago | |
rubygem-eventmachine.changes | 00000013651.33 KB | 1310158041over 13 years ago | |
rubygem-eventmachine.rpmlintrc | 0000000224224 Bytes | 1310158042over 13 years ago | |
rubygem-eventmachine.spec | 00000025302.47 KB | 1310158043over 13 years ago |
Latest Revision
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over 13 years ago (revision 1)
osc copypac from project:devel:languages:ruby:extensions package:rubygem-eventmachine revision:7